/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.skillengine.effect;

import com.aionengine.gameserver.controllers.attack.AttackUtil;
import com.aionengine.gameserver.skillengine.action.DamageType;
import com.aionengine.gameserver.skillengine.model.Effect;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author ATracer, kecimis
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SignetBurstEffect")
public class SignetBurstEffect extends DamageEffect {

    @XmlAttribute
    protected int signetlvl;
    @XmlAttribute
    protected String signet;

    @Override
    public void calculate(Effect effect) {

        Effect signetEffect = effect.getEffected().getEffectController().getAnormalEffect(signet);
        if (!super.calculate(effect, DamageType.MAGICAL)) {
            if (signetEffect != null)
                signetEffect.endEffect();
            return;
        }
        int valueWithDelta = value + delta * effect.getSkillLevel();
        int critAddDmg = this.critAddDmg2 + this.critAddDmg1 * effect.getSkillLevel();

        if (signetEffect == null) {
            valueWithDelta *= 0.05f;
            AttackUtil.calculateMagicalSkillResult(effect, valueWithDelta, null, getElement(), true, true, false, getMode(), this.critProbMod2, critAddDmg, shared, false);
            effect.setLaunchSubEffect(false);
        } else {

            int level = signetEffect.getSkillLevel();
            effect.setSignetBurstedCount(level);
            switch (level) {
                case 1:
                    valueWithDelta *= 0.2f;
                    break;
                case 2:
                    valueWithDelta *= 0.5f;
                    break;
                case 3:
                    valueWithDelta *= 1.0f;
                    break;
                case 4:
                    valueWithDelta *= 1.2f;
                    break;
                case 5:
                    valueWithDelta *= 1.5f;
                    break;
            }

            /**
             * custom bonuses for magical accurancy according to rune level and effector level follows same logic as damage
             *
             int accmod = 0;
             int mAccurancy = effect.getEffector().getGameStats().getMAccuracy().getCurrent();
             switch (level) {
             case 1:
             accmod = (int) (-0.8f * mAccurancy);
             break;
             case 2:
             accmod = (int) (-0.5f * mAccurancy);
             break;
             case 3:
             accmod = 0;
             break;
             case 4:
             accmod = (int) (0.2f * mAccurancy);
             break;
             case 5:
             accmod = (int) (0.5f * mAccurancy);
             break;
             }
             effect.setAccModBoost(accmod);
             * */
            AttackUtil.calculateMagicalSkillResult(effect, valueWithDelta, null, getElement(), true, true, false, getMode(), this.critProbMod2, critAddDmg, shared, false);

            if (signetEffect != null) {
                signetEffect.endEffect();
            }
        }
    }
}
